
Rather than presenting dense academic texts, it delivers short, compelling fragments that invite discovery and reflection. Readers from design, entrepreneurship and tech backgrounds gain clarity and inspiration—not by slogging through heavy theory but by navigating ideas at their own pace. The result: a deeper intuitive sense of time’s shape—philosophical, scientific and psychological—one you can carry into your work, your mindset, your creative process.
The book is designed for curious readers aged 25–40 with diverse backgrounds in fields such as design, entrepreneurship, and technology. They seek concise, accessible knowledge that can be consumed in short moments—yet still expanded through references and context if desired.
The book is structured in a non-linear approach and is divided into three main chapters:
History
Philosophical viewpoints and cultural interpretations across eras and civilizations.
Science
Contemporary theories, quantum mechanics, and physical properties of time.
Psychology
The human relationship with time; perception, memory, and experience.
Cross-references guide readers between sections, creating a web of interconnected ideas and pointing to external sources for deeper exploration.
Format: 160×210 mm (Wide A5)
and the visual language reflects this concept throughout the book. From "eroded" imagery, to unique typographic layouts and even a "hidden" page flip animation—the design is all about times movement, progression and effect.
The cover features 4 bold geometric blocks wrapping around the cover with diffused textures, symbolizing the tension between rigid structure and temporal decay. The book title is printed in clear, blind Spot UV, revealing itself more or less depending on perspective, also leaning towards the view of time as an elusive concept.

The books grid is dynamic, with a changing number of columns and "breather" pages with bold typography or edge-to-edge imagery, creating a fluid and dynamic journey through the book.
Like in most of my other project, I am all in for total design, meaning that most images in the book were either completely original works of mine (Photoshop & Blender 3D), photographed by me, or manipulated images from other sources.








